AI Insights · Timothy · October 2021
Top Down Games Performance in Africa - Q3 2021
Explore the performance of the top 5 top-down games in Africa for Q3 2021, covering weekly downloads, revenue, and active users.
In the third quarter of 2021, the top five top-down games in Africa showed varying trends in downloads, revenue, and active users. Let's dive into the performance of these popular titles.
Bridge Race from SUPERSONIC STUDIOS LTD saw its weekly downloads peak at around 320K in late July, before gradually declining to about 137K by the end of September. The game’s revenue fluctuated, peaking at approximately $187 in late June and then experiencing a dip, only to rise again to $150 by the end of September. Weekly active users peaked at 764K in mid-July and declined steadily to 442K by the end of the quarter.
Amanotes Pte. Ltd.'s Magic Tiles 3: Piano Game maintained a consistent performance with weekly downloads ranging from 152K to a high of 231K in mid-September. Revenue remained relatively stable, hovering around $1K throughout the quarter. The game enjoyed a robust active user base, peaking at approximately 1.83M in early August and maintaining over 1.6M active users throughout the period.
Count Masters: Crowd Runner 3D from Freeplay LLC experienced its highest weekly downloads in mid-July at 353K, which then decreased to about 109K by the end of September. Revenue saw modest gains, peaking at $89 in mid-September. The game’s active user count was highest at around 785K in mid-July, and it decreased to approximately 495K by the end of the quarter.
8 Ball Pool™ by Miniclip.com had a strong presence with its weekly downloads reaching up to 180K in mid-September. Revenue remained stable, averaging around $14K to $16K throughout the quarter. The game’s active user base was robust, peaking at over 3.3M in mid-July and maintaining around 3M active users towards the end of September.
Finally, Ludo King from GAMETION GLOBAL TECHNOLOGIES PTE LIMITED saw steady weekly downloads, peaking at around 178K in early August. Revenue was fairly steady, with a slight peak at $642 in mid-July. The game maintained a strong active user base, peaking at approximately 1.76M in mid-July and holding steady at around 1.53M by the end of September.
These insights reflect the dynamic nature of the gaming market in Africa. For more detailed analytics and insights, visit Sensor Tower.